Sometimes things go messy

Some time ago we realized we lacked some important skills to ship a proper 3d shooter, so we thought "hey we should learn them!".

Smart move, isn't it?

So we bought some online courses and began studying hard, but in this field there's no studying without practice, so we produced some stuff just to learn the lessons, and we realized that we were ALREADY making a game!

It looked promising.

We questioned ourselves: "Hey will it be true? Can two broke brothers make a first person shooter?"

We answered: "LET'S FIND OUT"


That's how The Reaper was born, somehow by chance, but we definitely wanted to test our skills and comprehension of videogames mechanics to make something enjoyable.


The Reaper is real now, it's just a prototype but when we'll be LESS broke we could make it a complete game.